EBU VR WORKSHOP AT CROSS VIDEO DAYS 2017

 

 

 

News and Events 

EBU VR WORKSHOP AT CROSS VIDEO DAYS 2017 

2nd - 4th  Oct 2017 

Cross Video Days is a unique marketplace where innovative tech-enabled content and studios can be pitched, scouted and financed. The event has been supported by the Creative Europe programme since 2013.

The EBU will contribute to this year's event in Paris through VR presentations, a panel discussion about the use of VR by public broadcasters and encounters between EBU Members and independent VR producers.

Delegates will have the opportunity to exchange experiences and learn about the latest in 360 degree, VR and AR production from public broadcasters, including an EBU-hosted workshop on the second day of the conference (20 October). More info

Video Quality Experts Group (VQEG)

VQEG brings international experts on video quality assessment to work together. From industry, academia, government organizations, ITU and other Standard-Developing Organizations, etc. Its motivation is to advance the field of video quality assessment by investigating new and advanced subjective and objective methods for assessing quality.

VQEG Inmersive Media Group

- Jesús Gutierrez (LS2N, Université de Nantes)

- Pablo Pérez (Nokia Bell Labs )

- Narciso García (GTI, Universidad Politécnica de Madrid)

Its mission is the quality assessment of immersive media, including virtual reality, augmented reality, stereoscopic 3DTV, multiview, free navigation, light field technology, etc.

It has a principle goal: “Baseline quality assessment of today’s systems”:

- Provide guidelines for subjective assessment:

Methodologies (what to measure and how to measure), test environment setup, requirments for participants,

- Support the development of objective metrics and visual models:

Provide annotated datasets and support the performance evaluation.

- Define use cases:

Technical elements: representation, encoding, transmission, displays.

Quality factors: audiovisual quality, depth perception, discomfort, immersiveness, engagement,…

Example of Quality assessment for 360 content: Adaptive streaming of 360 content (UPM)